PDA

View Full Version : Soul Caliber: Broken Destiny



jakncoke
04-28-2009, 09:32 PM
Director Noriyuki Hiyama from Namco gave us a quick overview of the game and highlighted some of the changes. Our demo consisted of a couple of matches, and we couldn't see much beyond a few initial menus. The character menu looked like it had enough slots for roughly 30 characters, but the final count hasn't been determined yet, since the developers are still working on the roster--there will definitely be more than 20, though. Taki, Mitsurugi, Tira, Astaroth, Ivy, Cassandra, Voldo, Siegfried, and Hilde were our only options for now, so we decided to pit the lethal whip-wielding Ivy against the burly katana-swinging Mitsurugi. As soon as we entered the match, it was like watching SCIV except on a smaller screen. The characters move with the same finesse and grace as they do in the console version, and the detailed visuals and over-the-top, epic-sounding music that SC has always been known for are included here. At this stage in development, the graphics and visual effects are quite impressive on Sony's handheld.

Broken Destiny isn't a port, though; the Project Soul team has built this version specifically to target beginners and novice players with SCIV's content but has added improvements. There will be arcade, versus, and survival modes, as well as a character creation mode, but the only details disclosed at this point are that there will be new parts to play with in the creation mode and that the other modes have been "evolved." What we do know is that a new single-player mode is being implemented to bring new players up to speed and show them the intricacies of the game--almost like an enhanced tutorial system. It is designed to help improve your fighting skills, so newcomers who might be intimidated by the series can find a way to ease into an intense fighting regimen. There are more than 80 exercise missions for you to hone your fighting skills in.






There will be ad hoc so players can beat each other senseless in a local match, but we will have to wait to see whether Wi-Fi is a possibility as well. We were impressed with our brief look at Soulcalibur: Broken Destiny and will update you as soon as more information becomes available. The game is currently set to be released exclusively on the PSP this summer.



http://image.com.com/gamespot/images/2009/117/reviews/959863_20090428_790screen012.jpg


http://image.com.com/gamespot/images/2009/117/reviews/959863_20090428_screen005.jpg
http://image.com.com/gamespot/images/2009/117/reviews/959863_20090428_screen002.jpg

http://image.com.com/gamespot/images/2009/117/reviews/959863_20090428_screen001.jpg

http://image.com.com/gamespot/images/2009/117/reviews/959863_20090428_screen006.jpg

http://image.com.com/gamespot/images/2009/117/reviews/959863_20090428_screen004.jpg

PSP owners rejoice at getting fighter love, me=meh

Shixx
04-29-2009, 08:23 PM
hmm, it could be fun. linking with random people that have the game.

Iceskater101
05-08-2009, 10:30 PM
I would get this but only if i had a psp

EpsilonX
05-15-2009, 08:57 PM
so it's soul calibur for n00bz?

man, i was thinkin about gettin this when i heard about it, but there's probably not a char creation as good as SC4, and now i want it even less. n00bz don't need their own soul calibur

Flab-Ender
05-15-2009, 09:17 PM
I didn't like Soul Caliber 4 so even if I had a psp. I'm not to big of a fan of the fighting genre.

Yuuki
05-15-2009, 10:15 PM
Ohh I've always loved Soul Caliber games. ^____^ hehe.

NekuraX
05-19-2009, 09:23 AM
looks alright i guess
Controls probably wont be very good