FattaT
04-18-2007, 11:48 PM
Hey,
Just a few binds that I used and can be helpful for optimal playing in cs 1.6.
bind mwheeldown +duck
Bop up and down quickly. Helpful to peak quickly over boxes...
EG. The Terrorist side of the bridge in de_aztec use this there to see who is on the otherside with out having to expose half your body.
bind o stopsound
Stop ambiance. If you use sound to work out where players then you may find extra noise in maps like de_aztec annoying (thunder noises).
In this case, every time you want the sound to stop, you press the key o
bind mouse3 +voicerecord
This is to use the microphone on the button mouse3 (the click of the mouse wheel).
It is a lot easier then pressing the default K for use of microphone. Having it bound to mouse3 allows you to talk while p00ning enemies in wars/pub servers.
bind mwheelup +jump
Is the easy way to bunny hop. (I can't be bothered explaining how to actually bunny hop, but its not that hard once you know what too do.
They are all the main binds I can think of at the moment. If anyone has any ones that help them play please post them.
Just a few binds that I used and can be helpful for optimal playing in cs 1.6.
bind mwheeldown +duck
Bop up and down quickly. Helpful to peak quickly over boxes...
EG. The Terrorist side of the bridge in de_aztec use this there to see who is on the otherside with out having to expose half your body.
bind o stopsound
Stop ambiance. If you use sound to work out where players then you may find extra noise in maps like de_aztec annoying (thunder noises).
In this case, every time you want the sound to stop, you press the key o
bind mouse3 +voicerecord
This is to use the microphone on the button mouse3 (the click of the mouse wheel).
It is a lot easier then pressing the default K for use of microphone. Having it bound to mouse3 allows you to talk while p00ning enemies in wars/pub servers.
bind mwheelup +jump
Is the easy way to bunny hop. (I can't be bothered explaining how to actually bunny hop, but its not that hard once you know what too do.
They are all the main binds I can think of at the moment. If anyone has any ones that help them play please post them.