Scott
08-15-2007, 03:01 PM
What would you like to see in Gears of War 2?
I'll start:
More Back story
If you purchased the Special UberWicked Limited Collector's Edition, you got a chance to read all about the history of the planet Sera, from the description of exactly what Imulsion is to the story behind the "Pendulum Wars" to the socialist leanings of the Coalition of Ordered Governments. While the game mentioned a bit of this stuff (mostly in passing), it really didn't take full advantage of the admittedly intriguing backstory. We're hoping that the next game fleshes all of this out a bit more, whether it be through cutscenes or in-game dialogue or flashbacks. I mean, don't you want to know what Marcus did to end up in prison?
More Varied Multiplayer Modes
While there's no denying that crushing skulls under your boot during a heated game of Execution is an absolute blast, we can't help but wish that there were a few objective-based gametypes thrown in for good measure. I mean, Assassination sort of fits the bill, but it just isn't the same as a Territories or Capture-the-Flag game. Instead of truly working as a cohesive unit, players can just run off and try to take the opposing team out on their own. Wouldn't it be fun to work together toward a common goal? What about a rousing game of Destroy the Seeder?
4 Player Co-op Play
This one's kind of a no-brainer. Since much of Gears of War's action involves four players, wouldn't it be cool to be able to hop online with four of your friends. One could control Marcus, one could play as Dom, a third could be Cole, with the final hopping in to open doors as Jack. Errr, maybe they'd rather be Baird. No matter what the final setup is, this would be a blast, especially if there were four branching paths at a given time, as opposed to the two that we saw in Gears.
Better Dialogue
As much as I love the whole "badass action hero" air that Marcus exudes, some of his dialogue in the game is downright awful. There were a few good moments here and there (mostly when either Baird was making wisecracks or Cole was going nuts), but most of the dialogue was pretty hammy. Imagine Arnie's "Commando" mixed with Stallone's "Rambo" (with a little Marvin/Norris "Delta Force" thrown in for good measure) and you've got a pretty good idea of what to expect from the script. Oh well, at least the voicework is solid.
I'll start:
More Back story
If you purchased the Special UberWicked Limited Collector's Edition, you got a chance to read all about the history of the planet Sera, from the description of exactly what Imulsion is to the story behind the "Pendulum Wars" to the socialist leanings of the Coalition of Ordered Governments. While the game mentioned a bit of this stuff (mostly in passing), it really didn't take full advantage of the admittedly intriguing backstory. We're hoping that the next game fleshes all of this out a bit more, whether it be through cutscenes or in-game dialogue or flashbacks. I mean, don't you want to know what Marcus did to end up in prison?
More Varied Multiplayer Modes
While there's no denying that crushing skulls under your boot during a heated game of Execution is an absolute blast, we can't help but wish that there were a few objective-based gametypes thrown in for good measure. I mean, Assassination sort of fits the bill, but it just isn't the same as a Territories or Capture-the-Flag game. Instead of truly working as a cohesive unit, players can just run off and try to take the opposing team out on their own. Wouldn't it be fun to work together toward a common goal? What about a rousing game of Destroy the Seeder?
4 Player Co-op Play
This one's kind of a no-brainer. Since much of Gears of War's action involves four players, wouldn't it be cool to be able to hop online with four of your friends. One could control Marcus, one could play as Dom, a third could be Cole, with the final hopping in to open doors as Jack. Errr, maybe they'd rather be Baird. No matter what the final setup is, this would be a blast, especially if there were four branching paths at a given time, as opposed to the two that we saw in Gears.
Better Dialogue
As much as I love the whole "badass action hero" air that Marcus exudes, some of his dialogue in the game is downright awful. There were a few good moments here and there (mostly when either Baird was making wisecracks or Cole was going nuts), but most of the dialogue was pretty hammy. Imagine Arnie's "Commando" mixed with Stallone's "Rambo" (with a little Marvin/Norris "Delta Force" thrown in for good measure) and you've got a pretty good idea of what to expect from the script. Oh well, at least the voicework is solid.