Mordry
12-29-2010, 10:49 AM
Yes, it is possible now like this Video show it.
http://www.youtube.com/watch?v=62wj8eJ0FHw
We are developing the Flexible Action and Articulated Skeleton Toolkit (FAAST), which is middleware to facilitate integration of full-body control with games and VR applications. FAAST currently supports the PrimeSensor and the Microsoft Kinect using the OpenNI framework.
In this video, we show how FAAST can be used to control off-the-shelf video games such as World of Warcraft. Since these games would not normally support motion sensing devices, FAAST emulates keyboard input triggered by body posture and specific gestures. These controls can be dynamically configured for different applications and games.
FAAST is free software that uses the OpenNI framework (Welcome to OpenNI | www.openni.org (http://www.openni.org)). We are currently preparing the toolkit for an open-source release. You can download FAAST at: Flexible Action and Articulated Skeleton Toolkit (http://people.ict.usc.edu/~suma/faast/)
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Evan A. Suma, Belinda Lange, Skip Rizzo, David Krum, and Mark Bolas
Institute for Creative Technologies
University of Southern California
Just for information:
I don't play World of Warcraft.
I am NOT a member of this team.
I randomly find this Video on YouTube.
Don't ask me things about how to use it, it's all above in the quote and you can ask the creators themselves.
I don't made this video I just want to show the video to you.
I think that should be all, I don't think that the Kinect-thing will be very popular but it's intersting to know. The same thing was with Gothic 1/2 and the Wii-Motion Control.:)
http://www.youtube.com/watch?v=62wj8eJ0FHw
We are developing the Flexible Action and Articulated Skeleton Toolkit (FAAST), which is middleware to facilitate integration of full-body control with games and VR applications. FAAST currently supports the PrimeSensor and the Microsoft Kinect using the OpenNI framework.
In this video, we show how FAAST can be used to control off-the-shelf video games such as World of Warcraft. Since these games would not normally support motion sensing devices, FAAST emulates keyboard input triggered by body posture and specific gestures. These controls can be dynamically configured for different applications and games.
FAAST is free software that uses the OpenNI framework (Welcome to OpenNI | www.openni.org (http://www.openni.org)). We are currently preparing the toolkit for an open-source release. You can download FAAST at: Flexible Action and Articulated Skeleton Toolkit (http://people.ict.usc.edu/~suma/faast/)
---------------------------------------
Evan A. Suma, Belinda Lange, Skip Rizzo, David Krum, and Mark Bolas
Institute for Creative Technologies
University of Southern California
Just for information:
I don't play World of Warcraft.
I am NOT a member of this team.
I randomly find this Video on YouTube.
Don't ask me things about how to use it, it's all above in the quote and you can ask the creators themselves.
I don't made this video I just want to show the video to you.
I think that should be all, I don't think that the Kinect-thing will be very popular but it's intersting to know. The same thing was with Gothic 1/2 and the Wii-Motion Control.:)