Scott
09-30-2007, 06:44 PM
This article has more to do with the 360 in general, than it does with Halo... so I'm posting it here. It's hard for me to take someone serious that doesn't know the difference between the words, "Shear" and "Sheer." But I find this article to be quite annoying at best.
http://www.gamerevolver.com/articlenav-52-page-1.html
Microsoft?s Xbox 360 has been on the market for two full years now and has created the a gaming experience for millions that has been memorable, unique, and damn fun. There is no question that the 360 is a powerful machine and can create some terrific games. However, with the launch of Halo 3, Microsoft?s own brainchild from Bungie, and the last of a great series, comes a time of sorrow. Although most gamers won?t notice this effect for about another year, it is happening. Let me explain.
The shear fact that Halo 3 was arguably the most anticipated sequel of all time, including all gaming platforms gives Microsoft a very high standard to live up to. Now that it has been released, a new question has been raised. Is the 360 past its prime and now working on the back nine?
Halo 3 has suffered some serious ridicule from a short campaign mode, to the disk actually corrupting the hard drive. Now, I?m not saying that the game is killing consoles, as this topic comes up with every major release and the forums tend to pack with ?_____ bricked my 360?, but I am saying this, Halo 3?s graphics were not up to par for what they should have been, the games packaging showed signs of being rushed as thousands of gamers reported scratched disks right out of the box, and the fact that hundreds of reports keep flying in that the game locks up. So, with these things in mind, let?s focus on one, graphics.
If Microsoft themselves can not surpass the technology of games like Bioshock or Heavenly Sword on their own console, with a completely in house development, that has been in the works for well over 3 years, how can one expect to see an increase in quality in games to come? The theory here, is that the Xbox has prematurely reached its potential. Instead of continuing to improve on games graphics and play over the course of the consoles life, they have hit a barrier on the limitations of the system. Graphically, Bioshock is as good as it gets at this point and the truth is, there are a lot of games that look very similar to it, graphically speaking, and they have been releasing them avidly over the last 6 months as the console war amplifies between the 360 and the Playstation 3.
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http://www.gamerevolver.com/articlenav-52-page-1.html
Microsoft?s Xbox 360 has been on the market for two full years now and has created the a gaming experience for millions that has been memorable, unique, and damn fun. There is no question that the 360 is a powerful machine and can create some terrific games. However, with the launch of Halo 3, Microsoft?s own brainchild from Bungie, and the last of a great series, comes a time of sorrow. Although most gamers won?t notice this effect for about another year, it is happening. Let me explain.
The shear fact that Halo 3 was arguably the most anticipated sequel of all time, including all gaming platforms gives Microsoft a very high standard to live up to. Now that it has been released, a new question has been raised. Is the 360 past its prime and now working on the back nine?
Halo 3 has suffered some serious ridicule from a short campaign mode, to the disk actually corrupting the hard drive. Now, I?m not saying that the game is killing consoles, as this topic comes up with every major release and the forums tend to pack with ?_____ bricked my 360?, but I am saying this, Halo 3?s graphics were not up to par for what they should have been, the games packaging showed signs of being rushed as thousands of gamers reported scratched disks right out of the box, and the fact that hundreds of reports keep flying in that the game locks up. So, with these things in mind, let?s focus on one, graphics.
If Microsoft themselves can not surpass the technology of games like Bioshock or Heavenly Sword on their own console, with a completely in house development, that has been in the works for well over 3 years, how can one expect to see an increase in quality in games to come? The theory here, is that the Xbox has prematurely reached its potential. Instead of continuing to improve on games graphics and play over the course of the consoles life, they have hit a barrier on the limitations of the system. Graphically, Bioshock is as good as it gets at this point and the truth is, there are a lot of games that look very similar to it, graphically speaking, and they have been releasing them avidly over the last 6 months as the console war amplifies between the 360 and the Playstation 3.
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