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thedeparted
05-23-2012, 09:01 AM
Diablo® III Sets PC-Game Launch Record
The forces of Sanctuary already stand more than 6.3-million strong and growing

IRVINE, Calif.--(BUSINESS WIRE)--Blizzard Entertainment, Inc. today announced that as of the first 24 hours of Diablo® III’s release, more than 3.5 million copies had been sold, setting the new all-time record for fastest-selling PC game.* That number does not include the more than 1.2 million players who received Diablo III as part of signing up for the World of Warcraft® Annual Pass promotion. Altogether, more than 4.7 million gamers around the world were poised to storm Sanctuary on day 1 of Diablo III’s release -- representing the biggest PC-game launch in history.

“We’re definitely thrilled that so many people around the world were excited to pick up their copy of Diablo III and jump in the moment it went live”

.As of the first week of the game’s availability, that number had already grown to more than 6.3 million.* The above figures also do not include players in Korean Internet game rooms, where Diablo III has become the top-played game, achieving a record share of more than 39% as of May 22.*

“We’re definitely thrilled that so many people around the world were excited to pick up their copy of Diablo III and jump in the moment it went live,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We also regret that our preparations were not enough to ensure everyone had a seamless experience when they did so. I want to reaffirm our commitment to make sure the millions of Diablo III players out there have a great experience with the game moving forward, and I also want to thank them for their ongoing support.”

“Regarding today’s announcement, we recognize that setting a new launch record is a big achievement,” Morhaime continued. “However, we’re especially proud of the gameplay feedback we’ve received from players worldwide. We’re pleased that Diablo III has lived up to players’ high expectations, and we’re looking forward to welcoming more players into Sanctuary in the days ahead.”

Diablo III went live on May 15, with more than 8,000 retailers throughout the U.S., Canada, Europe, South Korea, Southeast Asia, Australia, New Zealand, and the regions of Taiwan, Hong Kong, and Macau opening their doors to players at midnight or concurrently with the local release time in celebration of the launch. In addition to being able to buy the game at retail stores, gamers in the regions above as well as in Mexico, Argentina, Chile, and Brazil are also able to purchase Diablo III digitally via the official Diablo III website (Diablo III (http://www.diablo3.com)).

Commenting on the game’s sales achievement, Bob McKenzie, senior vice president of merchandising at GameStop, stated, “Diablo III was one of our biggest PC launches ever and will help make this a record year for Blizzard at GameStop.”

According to John Love, director of video games at Amazon.com, “Not only did Diablo III break the record for most preordered PC game of all-time on Amazon.com, but it also shattered the record for best day-one sales for any PC game ever on Amazon.com.” Blizzard thanks its retail partners around the world for their support and commitment to the Diablo series.

Diablo III is available for Windows® XP/Windows Vista®/Windows® 7 and Macintosh® at a suggested price of $59.99 USD for both the retail DVD-ROM version and the digital version sold directly from Blizzard. The game has received a Mature rating from the ESRB.

Players in the Latin American countries listed above and in Russia will be able to purchase Diablo III at local retail locations starting June 7. Digital availability via Diablo III (http://www.diablo3.com) for the Russian version of the game will also begin June 7. In addition to the English version, Diablo III is fully localized into Latin American Spanish, Brazilian Portuguese, French, German, European Spanish, Italian, Polish, Russian, Korean, and traditional Chinese.

Diablo III is the latest chapter in Blizzard’s critically acclaimed action–role-playing-game series. The game continues the epic Diablo storyline, with players taking on the role of one of five heroic characters -- barbarian, witch doctor, wizard, monk, or demon hunter -- and embarking on a perilous quest to save the world of Sanctuary from the corrupting forces of the Burning Hells. As players adventure through rich and varied settings, they’ll engage in pulse-pounding combat with hordes of monsters and challenging bosses, grow in experience and ability, acquire artifacts of incredible power, and meet key characters who’ll join them in battle or aid them in other ways. Diablo III features the intuitive interface, fast-paced action, and visceral gameplay that Diablo players have come to expect and enjoy.

Designed from the ground up to leverage the full functionality of the Battle.net® platform, Diablo III also provides gamers with industry-leading matchmaking and communication tools, allowing adventurers to seamlessly join forces for cooperative play. Battle.net also provides the infrastructure for the Diablo III auction house, a feature-rich marketplace that Sanctuary’s heroes can use to trade their hard-earned treasures. To learn more about the auction house and the other features of Diablo III, please visit the official website at Diablo III (http://www.diablo3.com).

With multiple games in development, Blizzard Entertainment has numerous positions currently available -- visit Blizzard Entertainment:Career Opportunities (http://jobs.blizzard.com) for more information and to learn how to apply.

* Based on internal company records and reports from key distribution partners.



crazy big numbers. and will only grow with time as they'll take another 10+ years for Diablo 4

CraeSC111
05-23-2012, 09:29 AM
I don't think they will be making a fourth. The ending of the game didn't really leave room for a sequel.

thedeparted
05-23-2012, 10:02 AM
I dont think they'd let such a big franchise die. I'm sure they'll figure it out somehow :p

Jayhmmz
05-23-2012, 11:37 AM
I don't think they will be making a fourth. The ending of the game didn't really leave room for a sequel.


I dont think they'd let such a big franchise die. I'm sure they'll figure it out somehow :p

Diablo has a younger brother... cue dramatic jingle; DURN, DURN, DURRRRRRRRRRRNNNNN!!!!

LemonRising
05-23-2012, 08:51 PM
Who's surprised? NOT THIS KID



I'd be okay if they made another Diablo game, as long as it takes another 10+ years because making us wait long periods of time seems to work.

BobTD
05-24-2012, 12:05 AM
I don't think they will be making a fourth. The ending of the game didn't really leave room for a sequel.

False. Obviously there will be a continuation of the story in the form of an expansion as the level cap is currently 60. Also its worth noting they outright tell you to expect another Diablo game in the "Making of" content, when they discuss the possibility of the next game focusing on saving Leah's soul.

estimates for the next games release are 2-4 years, pending on starcraft2's next expansion being the main focus.

Also, they left quite a few loose ends if you actually paid attention in the story. Such as:

*Spoiler alert*

-The fate of the black soulstone
-Adrea the witch getting away
-zoltun kule's death vs his past reanimation's
-low level cap
-The fact that Leah was developed to give you an attachment and make you want to save her in the expansion. As clearly stated in the behind the scenes dvd.

Jayhmmz
05-24-2012, 08:14 AM
False. Obviously there will be a continuation of the story in the form of an expansion as the level cap is currently 60. Also its worth noting they outright tell you to expect another Diablo game in the "Making of" content, when they discuss the possibility of the next game focusing on saving Leah's soul.

estimates for the next games release are 2-4 years, pending on starcraft2's next expansion being the main focus.

Also, they left quite a few loose ends if you actually paid attention in the story. Such as:

*Spoiler alert*

-The fate of the black soulstone
-Adrea the witch getting away
-zoltun kule's death vs his past reanimation's
-low level cap
-The fact that Leah was developed to give you an attachment and make you want to save her in the expansion. As clearly stated in the behind the scenes dvd.

True this. I completely forgot about Adrea, the little minx. But it would make sense for there to be at least some DLC, if not an expansion, for the sake of boosting the level-cap and adding some more longevity.

CraeSC111
05-25-2012, 06:55 AM
I forgot adrea and assumed the black soul stone was destroyed but I was wondering about Leah. I thought the level cap was 60 because people would get tired of farming their way to 99 or beyond