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View Full Version : Car models in GT5 average 200,000 polygons each.



Scott
10-14-2007, 01:34 PM
That's pretty impressive! They seem to be aiming to double what the PGR guys can pull off on the 360.

PGR4 = 100K polys per car
GT5 = 200K polys per car

PGR4 = 720p native
GT5 = 1080p native (twice the pixels of 720p)

PGR4 = 30fps
GT5 = 60fps

In the interview Yamauchi also says that GT4 physics will be "Standard" mode in GT5 - for novices - while there will also be an upgraded "Professional" mode as well, where the cars handle even more realistically.

There probably won't be any damage, though.
Finally, in case you haven't heard, the team is trying to implement F1 racing into GT5, along with their own real time weather system. This is shaping up to be an amazing game.Full interview with Kazunori Yamauchi (http://games.kikizo.com/features/gt5_kazyamauchi_iv_oct07_p1.asp)

StrikeHard
10-14-2007, 01:37 PM
Before anything let me state no damage = fail.

Mr Cool
10-14-2007, 01:39 PM
Before anything let me state no damage = fail.

it was stated damage will be in GT:5, not GT:5P. Only as a downloadable patch for GT:5P

vaYaz
10-14-2007, 04:48 PM
Just imagine
PC + GT5 = we need nurse here :)

Ghost
10-16-2007, 04:09 AM
Nice this game would be good on 360

Toxic
10-16-2007, 04:09 AM
Nice this game would be good on 360

That wont happen

LiNuX
10-16-2007, 12:02 PM
wow that pretty is impressive lol, GT always has some amazing graphics, always impresses me

Gerrit
10-17-2007, 12:36 AM
GT is the most accurate car sim game for me... and the graphics have always been good, besides the 1st and 2nd one lol!

Scott
10-17-2007, 02:24 AM
it was stated damage will be in GT:5, not GT:5P. Only as a downloadable patch for GT:5P

The damage will probably suck like Forza 2.

Toxic
10-17-2007, 02:30 AM
Just imagine
PC + GT5 = we need nurse here :)

Lol I dont think it will be on PC