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View Full Version : Command & Conquer 3: Tiberium Wars



Scott
11-30-2007, 02:53 PM
On the PC, Command and Conquer seems slightly dumb, a tad camp and too easy to please compared to some of the subtler RTS Games around but on the 360 C&C seems quite at home - even the green hue of the Tiberium sets off the 360's colouring.

http://image.com.com/gamespot/images/2007/121/936936_20070502_thumb004.jpg

Set in the far future, Tiberium wars is a continuation of the struggle between the CDI and the Brotherhood of Nod. Recreated with several new features, the most significant of which is the introduction of the new Scrin faction.

However most of the joy of C&C comes from the familiarity you have with the action, from scooping up your units and sending them to victory/doom. But this shouldn't put newcomers off as C&C is all about simple rules and spectacle, making it very easy to get into.

http://image.com.com/gamespot/images/2007/121/reviews/936936_20070502_thumb009.jpg

The simplicity also negates control issues, as a combination of shoulder buttons and analogue stick allow you to whip around the battlefield and dispense orders with speed and accuracy. So while PC owners may look at this as an nostalgic step back 360 owners should embrace this as the perfect console RTS.

http://image.com.com/gamespot/images/2007/127/reviews/936936_20070508_thumb005.jpg

GF Eric
11-30-2007, 05:08 PM
I like the game. Its has great game play, and the skills of the troops rock. I can't wait to have the full version instead of the demo.